If I Were You | Story in Brief | Class IX
Story in Detail
Gerrard is involved in theatre and resides in a lonely cottage in the Essex Countryside.
It is his presence of mind that saves him from being killed by an intruder who wants to take on his identity so as to safeguard him from the police.
Gerrard shows no sign of fear when the intruder breaks into his house and speaks with gun point at Gerrard.
The intruder who breaks into Gerrard’s cottage was a jewel chief and is wanted for the murder.
He comes to know that Gerrard confines himself inside his cottage and does not meet tradespeople.
The intruder tells him that when he arrived at Aylesbury, he saw him in a car and overheard two people talking about him that Gerrard is a mysterious man and stays mostly inside. So the intruder wants to take his identity by wearing his clothes and spectacles.
On Understanding the intention of the intruder, Gerrard quickly comes up with a plan and tells the intruder that he himself is a fugitive and is also on the run from the police.
As proof he shows the intruder a bag which contains the theatre props- a gun and a false moustache among other things.
He says that he was to leave in a getaway car in disguise and requests the intruder to go with him.
Gerrard opens the door and asks the intruder to check for himself. As the man leans to check, Gerrard pushes him in and shuts the door, which is actually a cupboard. Thus he managed to get the intruder arrested and saved his own life.
Gerrard decides to include the entire story with the intruder in his next play.